
Nintendo's New Wii Fit Makes Fitness Fun | May 21, 2008
Wii Balance Board Forms the Centerpiece of 40+ Activities
VANCOUVER, BC, May 20, 2008 - The path to fitness begins with a single step. Nintendo's new Wii Fit™ combines fun and fitness in ways that will have people getting up off their couches, moving around, having fun and maybe even breaking a sweat. Wii Fit gets everyone pumped up about making enjoyable physical activities a part of their daily routines. Wii Fit even tracks users' progress, which lets people see how they have improved while challenging them to better their scores and stay motivated to keep going.
At an MSRP of $89.95, Wii Fit comes packaged with the Wii Balance Board™ accessory, a precisely engineered platform that senses both weight and shifts in movement and balance. The Wii Balance Board connects wirelessly to the Wii™ console and serves as the centerpiece for more than 40 fun activities that challenge users in areas like yoga, aerobics, strength training and balance. Helpful virtual trainers in the game talk users through the different activities and make suggestions for improvement.
"Wii Fit will get you moving whether you'vebeen playing video games for years or this is your first time," said Ron Bertram, Nintendo of Canada's vice-president and general manager. "Wii Fit is easy for anyone to try and is yet another example of how Nintendo continues to expand the world of video games to new audiences."
Wii Fit, which has sold more than 2 million in Japan, starts with a simple measurement that calculates an adult user's Body Mass Index, or BMI. From there, the Wii Balance Board accessory can be used as a platform for twirling a virtual Hula Hoop(R), shredding on a virtual snowboard, performing leg extensions or doing a downward-facing dog yoga pose. Wii Fit contains a wide variety of fun games and physical activities that target the body's core.
Different people inthe same household can use Wii Fit and track their progress separately. Users' Mii™ caricatures even reflect their fitness levels and change as people become more proficient at the activities.
Wii Fit was officially available May 19 and will be at retail stores across Canada on May 21.
Remember that Wii features parental controls that let adults manage the content their children can access. For more information about this and other Wii features, visit Wii.com.
For more information about Wii Fit, visit www.getupandplay.ca or www.Wiifit.com
About Nintendo
The worldwide innovator in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Wii(TM), Nintendo DS(TM), Game Boy(R) Advance and Nintendo GameCube(TM) systems. Since 1983, Nintendo has sold nearly 2.7 billion video games and more than 460 million hardware units globally, and has created industry icons like Mario(TM), Donkey Kong(R), Metroid(R), Zelda(TM) and Pokémon(R). A wholly owned subsidiary, Nintendo of America Inc., based in Redmond, Wash., serves as headquarters for Nintendo's operations in the Western Hemisphere. For more information about Nintendo, visit the company's website at www.nintendo.ca.
VANCOUVER, BC, May 20, 2008 - The path to fitness begins with a single step. Nintendo's new Wii Fit™ combines fun and fitness in ways that will have people getting up off their couches, moving around, having fun and maybe even breaking a sweat. Wii Fit gets everyone pumped up about making enjoyable physical activities a part of their daily routines. Wii Fit even tracks users' progress, which lets people see how they have improved while challenging them to better their scores and stay motivated to keep going.
At an MSRP of $89.95, Wii Fit comes packaged with the Wii Balance Board™ accessory, a precisely engineered platform that senses both weight and shifts in movement and balance. The Wii Balance Board connects wirelessly to the Wii™ console and serves as the centerpiece for more than 40 fun activities that challenge users in areas like yoga, aerobics, strength training and balance. Helpful virtual trainers in the game talk users through the different activities and make suggestions for improvement.
"Wii Fit will get you moving whether you'vebeen playing video games for years or this is your first time," said Ron Bertram, Nintendo of Canada's vice-president and general manager. "Wii Fit is easy for anyone to try and is yet another example of how Nintendo continues to expand the world of video games to new audiences."
Wii Fit, which has sold more than 2 million in Japan, starts with a simple measurement that calculates an adult user's Body Mass Index, or BMI. From there, the Wii Balance Board accessory can be used as a platform for twirling a virtual Hula Hoop(R), shredding on a virtual snowboard, performing leg extensions or doing a downward-facing dog yoga pose. Wii Fit contains a wide variety of fun games and physical activities that target the body's core.
Different people inthe same household can use Wii Fit and track their progress separately. Users' Mii™ caricatures even reflect their fitness levels and change as people become more proficient at the activities.
Wii Fit was officially available May 19 and will be at retail stores across Canada on May 21.
Remember that Wii features parental controls that let adults manage the content their children can access. For more information about this and other Wii features, visit Wii.com.
For more information about Wii Fit, visit www.getupandplay.ca or www.Wiifit.com
About Nintendo
The worldwide innovator in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Wii(TM), Nintendo DS(TM), Game Boy(R) Advance and Nintendo GameCube(TM) systems. Since 1983, Nintendo has sold nearly 2.7 billion video games and more than 460 million hardware units globally, and has created industry icons like Mario(TM), Donkey Kong(R), Metroid(R), Zelda(TM) and Pokémon(R). A wholly owned subsidiary, Nintendo of America Inc., based in Redmond, Wash., serves as headquarters for Nintendo's operations in the Western Hemisphere. For more information about Nintendo, visit the company's website at www.nintendo.ca.






